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At LEAP, nearly 300 Mount Holyoke students present about their internships and research experiences. You will hear from future policy makers, activists, entrepeneurs, data scientists, teachers, researchers, and market analysts. Most will tell stories of unmitigated success and transformative learning. Others will share details of unexpected challenges they faced, and how they were required to shift and adapt in response. Students worked in 42 countries in every imaginable field. They will discuss important issues of social justice, relate how they met challenges of communication and expression in new contexts, and talk about how to find and succeed in summer internships.

LEAP is designed to give students who aspire to undertake internships and summer research the opportunity to learn from their peers. It is also for the whole Mount Holyoke community where family, friends, faculty, staff and our alumnae come together to celebrate the work and contributions of the presenters.

We are hugely impressed by students in College 211 and inspired by their individual success and collective learning. Their work in bringing the LEAP Symposium to fruition was exceptional. We thank the faculty, staff, alumnae, donors, and internship and research providers whose contributions have make this event possible.

LEAP presenters: Congratulations.
avatar for Jenny  Lee

Jenny Lee

Computer Science & Math Major
Virtual Reality is Real
In recent years, virtual reality has become a new favorable technology because of its potential in gaming. Games in a virtual reality environment can bring players unprecedented experiences.
This summer, Jenny worked on an independent research project on virtual reality game design. She utilized her knowledge from software design class at Mount Holyoke College. She designed two games: one with Google VR and the other with Oculus Rift using Unity, a game development platform, and built these games with corresponding interfaces. The iOS app with Google VR is a running game app where the player keeps moving forward and strives to avoid obstacles. The escape room game with Oculus Rift requires a PC to control the player’s position when the player is trying to escape rooms. In this presentation, Jenny will talk about pros and cons of VR gaming and the challenges she encountered this summer.